| Remaking Spineworld | |
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+73PsYcHoMeCkA MuslimKid MaouKami Sally1520 Jackeloko sneakingoutatnight CaptainSkittles bluhbunny Loverofcatss Jackthekiller Godling saurav1999 Katsumina RasaBerryPie onlyclouds demonrose6 TastyPony famerdave SAGITTARIO Dragon Minitor Rixiu Shottsye hantoby Spineworld_lover Kooky D marko567 rex3445657 beastylex Princess213 cattygirl1 imissspine HermioneXDXD santhosh MaxmelleXD Foxling Truffles_fan jg7183 skljbsf trucblabla RosieRose8D Lightning380 kwnina lordgegi john4366 Indulgentu Chocolla SuperBluey2749 Zaisha15 The_hiDDeN cococatz susu123 `°º¤ø♥Sara_Forever♥¨°º¤ø„ cozar Zaisha212 Jaryd InkyZap38 guhan555 thisismausername123 scott-the-brave StarLightMoonLight FinalFantasy981 chrizo Kristy :D RobertTheLizard denispok123 Sonia14 OwKae RuskinBond Meow_iEatC00kie ThisGuy ketchupmuffinz VixxenEyez Trave 77 posters |
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Zaisha15
Posts : 10 Join date : 2012-07-25
| Subject: Re: Remaking Spineworld Wed Jul 25, 2012 7:28 am | |
| Just wanted to ask u one question trave : how will you make it multiplayer?? | |
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SuperBluey2749
Posts : 7 Join date : 2012-07-25
| Subject: Re: Remaking Spineworld Wed Jul 25, 2012 2:10 pm | |
| In case you need some spriting, you can ask me to make some. I will try my best to make it Spineworld-ish. | |
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Trave
Posts : 140 Join date : 2012-05-05 Age : 26
| Subject: Re: Remaking Spineworld Wed Jul 25, 2012 3:15 pm | |
| @Zaisha - There will be an "official" server or two hosted 24/7 by me which everyone will be able to connect to. There will also be a server file which will allow you to host your own server, but these will not be official and won't monitored by the moderator team.
@Super - I may need some sprites sometime soon. I'll contact you if I need help. =) | |
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SuperBluey2749
Posts : 7 Join date : 2012-07-25
| Subject: Re: Remaking Spineworld Wed Jul 25, 2012 5:41 pm | |
| OK. EDIT: I captured some emoticons from Migoland. I also edited my character and changed it to be base of the character we control(Don't blame that the character is naked, every human base sprite sheet is a naked character, no?). Unfortunately, I couldn't get the other sprites. It would be too hard to make the character bald. | |
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Zaisha15
Posts : 10 Join date : 2012-07-25
| Subject: Re: Remaking Spineworld Wed Jul 25, 2012 10:41 pm | |
| LOL @naked pics and @Trave Ur a genius dude! | |
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OwKae
Posts : 30 Join date : 2012-07-04 Age : 25 Location : Romania
| Subject: Re: Remaking Spineworld Thu Jul 26, 2012 2:27 am | |
| Hey Trave! Long time no see! I need to ask you something...i've been offline for a long time....what can i do for you now? | |
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Kristy :D
Posts : 35 Join date : 2012-07-13 Age : 26 Location : Australia
| Subject: Re: Remaking Spineworld Thu Jul 26, 2012 4:18 am | |
| Wow, good Job Trave! Sorry I haven't been on lately, Just my Internet has been dumb, haha. (: What do you need help with now, Do you need pictures of all the clothes? x0x0 | |
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Trave
Posts : 140 Join date : 2012-05-05 Age : 26
| Subject: Re: Remaking Spineworld Thu Jul 26, 2012 6:41 am | |
| @Super - I've considered using a naked body as a basic character sprite, and then overlaying clothes one by one on top. But I think what I'll do is skip the body step and just draw all the other parts right away.
@OwKae & Kristy - Hey again, guys! I do need some help with all the faces. I need each one facing in all 8 directions. Also, I prefer .png images if possible. :3 | |
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InkyZap38
Posts : 11 Join date : 2012-07-15 Age : 26 Location : Sydney,Australia
| Subject: Re: Remaking Spineworld Fri Jul 27, 2012 3:27 am | |
| Sorry for not posting much pics until now...I have been busy with school and its Ramadan for me so yeh...anyway heres the first batch of faces...I guess we only need to post pics which show the face differently because 3 of the 'facing back' angles dont show a face and apply to all styles.Therefore all the other faces need the front and sideway angles with a different face style to the one I have posted.This applies to the boys face selection. .Good Luck Trave! ~Inky [img] [/img] [img] [/img] [img] [/img] [img] [/img] [img] [/img] [img] [/img] [img] [/img] | |
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Trave
Posts : 140 Join date : 2012-05-05 Age : 26
| Subject: Re: Remaking Spineworld Fri Jul 27, 2012 8:18 am | |
| Great work, Inky! Those are perfect! | |
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Chocolla
Posts : 3 Join date : 2012-07-24 Age : 28
| Subject: Re: Remaking Spineworld Fri Jul 27, 2012 9:31 am | |
| I'm just wondering,so i'll ask this. When you register and customize your avatar and everything,do you remember that you appear in Captain Hadley's apartment and he teaches you the basics of Spineworld,like how to type something and say it,sit,walk and all that stuff? Then you talk to him,and he says "Welcome to Spineworld!",then a loading screen appears,and after it loads,you appear in Dragon Port. Will you add that too,or is it going to be bunked? | |
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Trave
Posts : 140 Join date : 2012-05-05 Age : 26
| Subject: Re: Remaking Spineworld Fri Jul 27, 2012 11:56 am | |
| I will add that stuff in the future, but for now I'm focusing on other parts of the game. I was never a big fan of Dragon Port, so it might be some time before I get around to opening it. | |
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Chocolla
Posts : 3 Join date : 2012-07-24 Age : 28
| Subject: Re: Remaking Spineworld Fri Jul 27, 2012 12:28 pm | |
| Oh,okay. If you need any help with something,let me know. I think i added you on Facebook,so you can tell me on there. | |
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Trave
Posts : 140 Join date : 2012-05-05 Age : 26
| Subject: Re: Remaking Spineworld Fri Jul 27, 2012 2:05 pm | |
| Spineworld Remake - Version 0.3.1This is mainly a test build. It contains several bug fixes and small updates. ---------------------------------------------------------------------------------------------------------------------------------------------------------- Controls:Arrow keys to walk around. "R" to restart the game. Numbers 1 and 0 to turn smiley on and off. ------------------------------------------------------------------------------------------------------------------------------------------------------ Known Bugs:- Your feet appear on top of certain barriers when you get close to them.
- Closing any of the help screens takes you back to Cloud Garden.
- A couple of buttons on the quest menu aren't lined up correctly.
---------------------------------------------------------------------------------------------------------------------------------------------------------- DOWNLOAD - 5.08 MBPlease tell me about any bugs or glitches you find. I know there are a lot.------------------------------------------------------------------------------------------------------------------------------------------------------
Last edited by Trave on Sat Jul 28, 2012 4:53 pm; edited 1 time in total | |
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SuperBluey2749
Posts : 7 Join date : 2012-07-25
| Subject: Re: Remaking Spineworld Fri Jul 27, 2012 4:40 pm | |
| I was thinking on a change in the game's character sprites, but it would ruin the game. There's no way to get the sprites unless you capture them from the game. <.< | |
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Indulgentu
Posts : 16 Join date : 2012-07-27
| Subject: Re: Remaking Spineworld Fri Jul 27, 2012 11:22 pm | |
| - SuperBluey2749 wrote:
- I was thinking on a change in the game's character sprites, but it would ruin the game. There's no way to get the sprites unless you capture them from the game. <.<
What sprites are you talking about? The player's sprites (clothing, movement) or the NPC sprites? Just to know. If you are talking about the character's sprites, then it will be as easy as a pie to get them. | |
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cozar
Posts : 15 Join date : 2012-07-17 Age : 25 Location : dubai!
| Subject: Re: Remaking Spineworld Sat Jul 28, 2012 2:46 am | |
| i thought u said u added the beneath and first quest and avatars. | |
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Trave
Posts : 140 Join date : 2012-05-05 Age : 26
| Subject: Re: Remaking Spineworld Sat Jul 28, 2012 7:53 am | |
| The Beneath is still in progress. I didn't include it in this version of the game because it's super buggy right now, but it'll be in the next update. The character customization is also in progress. It's complicated to code, so it might be a while before it's completely done. I'm hoping to make it possible to change your hair styles in the next update, though. - Indulgentu wrote:
- What sprites are you talking about? The player's sprites (clothing, movement) or the NPC sprites?
Just to know. If you are talking about the character's sprites, then it will be as easy as a pie to get them. The character sprites. They're easy enough to get from Migoland, but it's somewhat time consuming. | |
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Zaisha15
Posts : 10 Join date : 2012-07-25
| Subject: Re: Remaking Spineworld Sat Jul 28, 2012 7:55 am | |
| Whenever i go down to the cloud plaza a part of the screen becomes grey and the menu at the bottom where pets , socialising and other stuff is there splits into 2 and it doesnt look nice T_T | |
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Indulgentu
Posts : 16 Join date : 2012-07-27
| Subject: Re: Remaking Spineworld Sat Jul 28, 2012 8:05 am | |
| Well, I can spend 2 minutes to geti it. Also, this may come in-handy for you: mp01 . spineworld . com/ mov/ intro. swf (remove the spaces) Maybe decompile it and get a better animation? :3 | |
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SuperBluey2749
Posts : 7 Join date : 2012-07-25
| Subject: Re: Remaking Spineworld Sat Jul 28, 2012 10:19 am | |
| But when your trying to capture the walking ones, it will be hard to capture them using PrintScreen. | |
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Trave
Posts : 140 Join date : 2012-05-05 Age : 26
| Subject: Re: Remaking Spineworld Sat Jul 28, 2012 11:48 am | |
| @Zaisha - I haven't really worked on the Cloud Plaza too much. The grey area is the result of me merging two images together. Hopefully I'll be able to fix it soon, but I haven't really been focusing on that. The buttons are a bit buggy, but I'll work on them later today.
@Indulgentu - Thanks for the link, but unfortunately it's not really the best place to get all the walking animations. Migoland uses the same character sprites as Spineworld, so it's a more useful resource.
@SuperBluey - It is hard. But I want to experiment with video capture, which should do a much better job. | |
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ketchupmuffinz
Posts : 13 Join date : 2012-05-24
| Subject: Re: Remaking Spineworld Sat Jul 28, 2012 1:58 pm | |
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john4366
Posts : 6 Join date : 2012-07-28
| Subject: Found a bug Sat Jul 28, 2012 7:28 pm | |
| Hey Trave i just downloaded v.3.1. When trying to walk into The Beneath the character will just walk into the building and fly around. | |
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Trave
Posts : 140 Join date : 2012-05-05 Age : 26
| Subject: Re: Remaking Spineworld Sat Jul 28, 2012 8:07 pm | |
| Thanks for testing out the game!
The Beneath is not open yet, but the door isn't blocked. This is pretty much the only intentional bug. | |
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